Privacy Policy
Hollow
Last Updated: August 16, 2026
Hollow is built on one principle: your conversations are yours. We cannot read your messages, listen to your calls, or identify you. This policy explains what data exists, where it exists, and what we can and cannot access.
The short version
- We cannot read your messages or files: everything is end-to-end encrypted.
- We do not collect analytics, telemetry, or usage data. (The relay tracks an aggregate online user count in memory for display purposes. This is a single number, not per-user, and is lost on restart.)
- We do not require an email, phone number, or any real identity to create an account.
- We do not store your messages on disk on any server. To deliver messages sent while you are offline, the relay can hold end-to-end encrypted payloads in memory for a limited time (3 days by default, adjustable). It cannot read them, and they are deleted on delivery or expiry.
- We do not sell, rent, or monetize your data in any way.
How Hollow works
Hollow is a fully distributed, encrypted communication platform. There is no central server that stores your data. Instead:
- Your identity is a cryptographic keypair (Ed25519) generated on your device from a BIP-39 mnemonic phrase. We never see or store this keypair.
- Messages are end-to-end encrypted using the Olm/Double Ratchet protocol (for direct messages) and OpenMLS (for group/server channels). Only the intended recipients can decrypt them.
- Voice and video calls are peer-to-peer (WebRTC) with SFrame encryption (AES-128-GCM). Call content never passes through our infrastructure in a readable form.
- Files are encrypted and transferred peer-to-peer. In smaller communities (under 6 members) and direct messages, files are fully replicated to all participants. In larger communities, files use an erasure-coded shard system where encrypted fragments are distributed across peers; no single peer (including us) holds a complete file.
- All local data is stored in an encrypted database (SQLCipher) on your device.
What the relay server does
Hollow uses a WebSocket relay server for signaling and message routing. The relay routes end-to-end encrypted data between peers. It cannot decrypt anything it carries, and it writes nothing about you or your activity to disk. The only thing the relay ever persists is the anonymous abuse-report counter described in "In-app reporting and blocking" below.
What the relay processes in transit (not stored):
- Encrypted message payloads (opaque binary blobs that the relay cannot decrypt)
- Cryptographic peer IDs (not tied to any real-world identity)
- Room membership for active connections (held in memory only, lost on restart)
- Temporary display nicknames, if you claim one (held in memory only, released when you disconnect)
Offline delivery (in-memory, encrypted)
To deliver messages sent while you are offline, the relay can hold end-to-end encrypted payloads in memory for a limited time: 3 days by default. You can adjust or disable this for your own messages in Settings, and server owners can disable it for their channels. These buffers contain only ciphertext the relay cannot read, are subject to small volume caps, are deleted on delivery or expiry, are never written to disk, and are lost if the relay restarts. The buffer is a convenience, not a requirement. If the relay never held a message, you still receive it directly from your peers when you are both online.
Fair-use accounting (in-memory)
To keep the relay usable for everyone, it keeps per-IP-address counters in memory: the number of simultaneous connections and the amount of data relayed per day (see the Terms of Use for the current limits). These counters exist only in memory, are never written to disk or to logs, reset daily, and are lost on restart.
Push notification tokens (mobile)
If you use Hollow on Android or iOS, the relay holds your device's push token in memory only (never on disk) so it can send a wake signal when a message arrives while the app is closed. See "Push notifications (mobile)" below.
What the relay does NOT have access to:
- Message content, file content, or call content
- Your IP address in application logs (the relay does not log IP addresses; they are used only transiently in memory for the fair-use counters above)
- Your real name, email, phone number, or any identifying information
- Which servers you are a member of or who you communicate with (room identifiers are opaque hashes)
- Any historical data; apart from the temporary encrypted offline-delivery buffers above, the relay retains nothing after delivery, and no record of user activity is ever written to disk
TURN relay server
For voice and video calls where a direct peer-to-peer connection cannot be established, encrypted media may be relayed through a TURN server. The TURN server handles only encrypted data and cannot decrypt call content. The TURN server is configured with logging disabled: no session metadata, IP addresses, or bandwidth data is recorded.
Push notifications (mobile)
On Android and iOS, Hollow uses Firebase Cloud Messaging (Google) and the Apple Push Notification service to wake the app when a message arrives while it is closed. What this means for your data:
- Push payloads never contain message content, only an opaque wake signal and cryptographic peer IDs. The actual message is fetched in encrypted form and decrypted on your device.
- Google and Apple can see that your device received a push notification and when, but never what a message says or who anyone is in any real-world sense.
- The relay holds your device's push token in memory only; it is never written to disk.
Desktop platforms do not use any push service. Notifications on desktop are generated entirely locally.
In-app reporting and blocking
- Blocking is entirely local. Your block list is stored only on your device in the encrypted database. It is never sent to us and we cannot see it.
- Reporting a user sends the reported account's cryptographic peer ID and a category (e.g., spam, harassment) to the relay. The relay stores only anonymous aggregates: a count of reports per reported account and category, plus a one-way hash used to prevent duplicate reports. Who reported whom is never written to disk, and no message content is (or can be) included in a report; we cannot decrypt any conversation.
Infrastructure and hosting
Our relay infrastructure is hosted by OVHcloud SAS (France), subject to EU jurisdiction and GDPR. OVH operates our servers as opaque workloads: they do not inspect, analyze, or store the content passing through them.
What our hosting provider can see:
- That a server process is running on the VPS
- Network traffic volume (but not content; all traffic is TLS-encrypted)
- Standard VPS operational metrics (CPU, memory usage)
What our hosting provider cannot see:
- Message content (end-to-end encrypted before reaching the relay)
- User identities (cryptographic peer IDs have no link to real identities)
- Conversation metadata (which users talk to which other users)
Twitch integration (optional)
If a server owner enables Twitch verification, members who choose to verify will complete a standard OAuth flow with Twitch. During this process:
- Hollow temporarily receives an OAuth access token to verify your Twitch follow/subscription status.
- This token is used once for verification and is not stored by Hollow's infrastructure.
- The server owner's Twitch channel name and your verification status are stored locally on your device.
- We do not store any Twitch data on our servers.
Game showcase (optional)
If you add game cards to your profile showcase, your game search queries are sent through our web server to the IGDB game database (operated by Twitch) and, for some games, Steam's public store data, to fetch game details and artwork. Your device never contacts IGDB or Steam directly, and these lookups happen only while you are editing your own profile. Search terms travel in the request body rather than the URL, so they do not appear in standard web-server access logs, and the request carries no Hollow identity; a search can never be linked to your account. Our server keeps an anonymous cache of game data and search terms (never who searched, or from where) so repeated searches don't reach IGDB at all. The resulting artwork is embedded into your encrypted profile data, and people who view your profile never contact IGDB, Steam, or our web server.
Emote and GIF search (optional)
Hollow's emote picker can search the FrankerFaceZ emote catalog, and its GIF picker searches the KLIPY GIF library. Both searches go through our web server, which acts as a caching proxy: your device never contacts FrankerFaceZ, KLIPY, or their content networks directly, and these lookups happen only while you are actively browsing a picker. Search terms travel in the request body rather than the URL, so they do not appear in standard web-server access logs, and the request carries no Hollow identity; a search can never be linked to your account. Our server keeps an anonymous cache of search terms and results (never who searched, or from where) so repeated searches are served without contacting the provider at all. The requests our server does forward to KLIPY carry a freshly generated random identifier each time, stored nowhere. KLIPY sees an unlinkable stream of queries coming from our server, never your IP address or search history. The proxy's source code is published in the Hollow repository, so these claims are auditable.
When you pick an emote or GIF, your device downloads the image once through the same proxy and re-encodes it locally; from then on it travels inside your end-to-end encrypted messages like any other media. People who receive your messages never contact our web server, FrankerFaceZ, or KLIPY; receiving a message triggers no network request to anyone.
Using your own KLIPY API key. Settings › Network lets you enter your own KLIPY API key, which turns off the proxy for GIF search: your device then contacts KLIPY and its content network directly. If you do that, KLIPY sees your IP address and your searches, tied together by your key. We describe this in the setting itself, because it is a trade rather than an upgrade. It is off by default and nothing about it changes the rule above: a picked GIF is still re-encoded locally and still travels as encrypted bytes, and people who receive your messages still make no network requests. The same applies if you point Hollow at your own self-hosted copy of the proxy.
Link previews
When you type or paste a web link into the message box, your device fetches that page once and reads its title, description and preview image to build the card you see above the send button. Unlike the searches described above, this request does not go through our web server at all. It goes straight from your device to the site, so we never see which links you share. The site sees an ordinary visit from your IP address, the same as if you had opened the link in a browser, and the request identifies itself as HollowBot with a link to a page explaining what it is so site operators can recognise or block it.
The card is sent, not fetched. The title, description and a downscaled thumbnail are embedded in your end-to-end encrypted message and travel with it. People who receive your message render the card from those bytes and make no request to the linked site at all, not on receipt, not on display. Without that, posting a link into a busy channel would quietly report every reader's IP address to whoever controls that URL. One person sharing a link means exactly one fetch, no matter how many people read it.
Posts on X and TikTok. Those sites serve nothing useful to a preview fetch, so links to them are looked up through a public, key-free read-only API instead (FxEmbed for X, TikTok's own oEmbed endpoint). Those services read the post on their end, so X does not see your address for the post's text. Your device does still download the preview image from the site's own image servers, which does show your address there, as visiting the post would. What is new is that the operator of that lookup service can see that some address asked about some post. It carries no Hollow identity and nothing is stored on our side, because our side is not involved.
Turning it off, or adding a hop. Settings › Network › Link Previews turns previews off entirely. With it off, your device never touches a pasted link, and the strongest version of this section is that nothing happens. The same section lets you route those X and TikTok lookups through a service of your choosing if you would rather the upstream never saw your address; it is empty by default, which means direct.
Videos. A preview card for a video post shows a play button. Tapping it either plays the video in place, which downloads it from the host, or opens the page in your browser. Either way it happens only because you tapped it: nothing about a video card loads or plays on its own, and the play button can only ever reach the address the sender's own app found, because that address is covered by the message's signature.
Law enforcement and government requests
We are committed to transparency about any requests we receive. Because Hollow is designed with privacy by design, our ability to respond to data requests is inherently limited:
- We cannot provide message content. We do not have encryption keys and messages are not stored on our servers.
- We cannot identify users. Accounts are cryptographic keypairs with no link to real-world identity.
- We cannot provide conversation history. No readable message history exists on our infrastructure. The temporary offline-delivery buffer holds only end-to-end encrypted payloads, in memory, that we have no keys to decrypt.
- We cannot provide metadata about who communicates with whom. The relay does not maintain or log this information persistently.
The only user-related record our infrastructure writes to disk is the anonymous abuse-report counter described above, which contains no identities, no message content, and no communication metadata.
We will comply with valid, binding court orders issued under applicable law (EU/French jurisdiction). We will notify affected users of any requests unless legally prohibited from doing so. We will challenge overbroad or legally questionable requests.
If we receive any government or law enforcement requests, we will publish a transparency report documenting them.
Data stored on your device
Hollow stores the following data locally on your device in an encrypted database:
- Your cryptographic identity (keypair, mnemonic-derived)
- Your profile information: display name, avatar, and status (all optional)
- Message history for your conversations
- Encryption keys for your active sessions
- Server membership and channel data
- Downloaded files and media
This data never leaves your device in an unencrypted form. If you delete the Hollow application, this data is removed from your device.
Third-party services
Hollow does not integrate with any analytics, advertising, or tracking services. Hollow is a native desktop and mobile application; it does not use cookies or any web-based tracking technology.
The only third parties Hollow ever communicates with are the ones described in this policy: Google/Apple push services on mobile (wake signals only, no content) and, only if you choose to use the corresponding optional features, Twitch (verification), IGDB/Steam via our proxy (game showcase), FrankerFaceZ/KLIPY via our proxy (emote and GIF search), or KLIPY directly if you supply your own API key. Sharing a web link also contacts that link's own site directly to build its preview card, unless you turn link previews off (see Link previews).
If you download Hollow from a third-party platform (e.g., GitHub), that platform's own privacy policy governs your interaction with their service.
Children's privacy
Hollow does not knowingly collect information from children under the age of 13. Since Hollow does not collect personal information from any user, there is no age-specific data collection to address. Users must be at least 13 years old (or the applicable age of majority in their jurisdiction) to use Hollow, as outlined in our Terms of Use.
Changes to this policy
We may update this privacy policy from time to time. Changes will be posted with an updated "Last updated" date. Material changes will be communicated through the application.
Contact
Questions about privacy? Reach out at privacy@anonlisten.com